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Author Topic: The Labyrinth (Game)  (Read 110613 times)
chilldon
Medusa Golden Knight
**
Posts: 249


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« Reply #390 on: August 10, 2014, 02:31:18 PM »

"I got the blocks. I'm heading to where you are Link."
<Start Action> Heads to where Link is. <End Action>
<End Turn>
« Last Edit: August 10, 2014, 02:33:15 PM by chilldon » Logged
Linkrlz
Medusa Golden Knight
**
Posts: 1212



« Reply #391 on: August 10, 2014, 04:09:14 PM »

"Ok then"

<end turn>
Logged
Skynet
Medusa Golden Knight
**
Posts: 413


« Reply #392 on: August 10, 2014, 06:18:34 PM »

"Huh, odd... alright, this leaves to a much riskier option then - Janet, I'll deactivate the trap. It should be safe for you to pass."

<End Turn>
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StoneLad
Medusa Golden Knight
**
Posts: 763



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« Reply #393 on: August 17, 2014, 08:20:47 AM »

Turn 67
Janet returns to the 2nd switch room as Rika jumps off the switch.

Start posting actions/dialog for turn 68 now

Current Rooms:
Link: http://i.imgur.com/M92RtqE.png
Janet and Rika: http://i.imgur.com/F9dCRRk.png

Current Players
CharactersPlayersStatusInventory
LinklinkrlzStanding near the western doorway off of the carpet.Sound Stone
RikaSkynetStanding near the second switch.Sound Stone
JanetchilldonStanding in the southern doorway.  (Returning to Link, auto until Turn 69)Sound Stone, 3 blocks
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Linkrlz
Medusa Golden Knight
**
Posts: 1212



« Reply #394 on: August 17, 2014, 08:31:40 AM »

"So what's the plan?"
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Skynet
Medusa Golden Knight
**
Posts: 413


« Reply #395 on: August 17, 2014, 09:17:04 AM »

"Well, since Plan A didn't work out as expected... I'll go into Plan B.

Since luring the naga into a trap won't work anymore, we'll have to work on luring the naga away from her spot, and have someone else to go in while she is distracted. Janet, pass me the blocks, will you?"
Logged
chilldon
Medusa Golden Knight
**
Posts: 249


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« Reply #396 on: August 17, 2014, 02:50:29 PM »

"Ok, if you insist."
<Start Action> Hands blocks to Rika. <End Action>
Logged
Linkrlz
Medusa Golden Knight
**
Posts: 1212



« Reply #397 on: August 17, 2014, 03:27:49 PM »

 "I hope you know what you're doing"

</end turn>
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Skynet
Medusa Golden Knight
**
Posts: 413


« Reply #398 on: August 17, 2014, 08:45:50 PM »

"I hope so either. I'm not exactly a good athlete myself... Janet, you can stay here for now. Things might get very ugly soon."

<Start Action> Head towards the western room <End Action>
Logged
chilldon
Medusa Golden Knight
**
Posts: 249


Email
« Reply #399 on: August 19, 2014, 05:44:23 AM »

"All right, good luck."
<End Turn>
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Skynet
Medusa Golden Knight
**
Posts: 413


« Reply #400 on: August 19, 2014, 01:45:04 PM »

<End Turn>
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StoneLad
Medusa Golden Knight
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Posts: 763



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« Reply #401 on: August 21, 2014, 07:35:48 PM »

Turn 68
Rika re-enters the hallway where Link has been waiting.  Janet remains in the 2nd switch room.

Start posting actions/dialog for turn 69 now

Current Rooms:
Link and Rika: http://i.imgur.com/g0u4WbX.png
Janet: http://i.imgur.com/S4oQWqN.png

Current Players
CharactersPlayersStatusInventory
LinklinkrlzStanding near the western doorway off of the carpet.Sound Stone
RikaSkynetStanding near the eastern doorway.Sound Stone, 3 blocks
JanetchilldonStanding in the middle of the room.Sound Stone
Logged

Skynet
Medusa Golden Knight
**
Posts: 413


« Reply #402 on: August 21, 2014, 07:44:55 PM »

"Alright... here goes nothing. Link, keep yourself as close to the corner as possible - I don't want the naga to see you while I run away. When she zips past you for me, get into the room and press the pedestal... whatever you do, don't get off.. even if I call for help."

<Start Action> Walks to the middle of the hallway and throws a block at the sleeping naga. <End Action>

"HEY, SLEEPY HEAD!"

<End Turn>

Logged
Linkrlz
Medusa Golden Knight
**
Posts: 1212



« Reply #403 on: August 21, 2014, 09:31:05 PM »

<start action>remains in the corner as quiet as possible<end action>

<end turn>
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chilldon
Medusa Golden Knight
**
Posts: 249


Email
« Reply #404 on: August 22, 2014, 01:49:03 PM »

<Start Action> Moves to the right side of the door to the hallway. <End Action>
<End Turn>
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